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3DSMax Tutorial - How to fix 2-side clothes

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Description

Many people ask me, how to render 2-side clothes, like Ada`s dress, or Chris`s kimono.
So here is a way to fix it.
It maybe a little complicated for the beginner, So if you have any question, let me know :)

Bullet; RedPrinciple:
I call it 2-sided clothes, but it's not the 2-sided material in 3DSMax. And it is NOT the material or texture`s errors.
I guess Xnalara only supports standard material of 3DSMax, so in order to show the effect of 2-side clothes, It use two layers of mesh, and in a very close distance. But in the conduction process of different softwares, they have been misplaced. Interspersed with each other. So you need to move the wrong faces back to their correct position

Bullet; Red This method is applicable to 3DSMax 2011 or higher , with MR or VR renderers

Bullet; Red Shortcut key of 3DSMax:
   Q-select
   W-Move
   Press and hold 'Ctrl' to select multiple faces

Bullet; Green Ada`s mod download from here: fav.me/d7hpp0y  © Capcom.
Bullet; Green BGM: Maksim Mrvica-Still Waters

You can also watch in youtube:  youtu.be/duDjxo66_F4
Image size
1280x720px 17 MB
© 2014 - 2024 ladystarkennedy
Comments27
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LeonCray's avatar
I was looking for something like this, Thanks! :huggle:
P.D. It also serves for Blender ;)